DWORD … 4 Byte (on x86) For a basic assembly instruction: Link
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Memory Management (Basics)
Process Each process is running on its own virtual address space. The MMU does the necessary translation from/to the physical
Continue readingCoredump analysing with GDB
Load coredump with GDB Analysis of threads Analysis of stacktrace Analysis of functions/variables Details to typical constructs Analysis of memory
Continue readingCommon mistakes (C++)
The following list shows a few common mistakes you will find in code you will have to review before its
Continue readingMessage exchange pattern
There are three major ways for a message exchange: Fire-And-Forget, Reply-Response and Request-Callback. Fire-And-Forget (one-way) A Client sends a message
Continue readingThreading – Mutex vs. Atomic (C++)
Since C++11 you can use std::thread, std::mutex and std::atomic for your multithreaded projects. The biggest problem with multithreading is the
Continue readingDestruction order (C++)
The variables/fields getting cleanup in the reverse order they have been declared (not initialized). … Objects are created # Cleanup
Continue readingUSB device classes – MSD vs. MTP
I think most of you guys will get in contact with this matter when you are connectiong your Android phone
Continue readingSSL-Stripping
Let’s say you are already a Man-In-The-Middle for example based on ARP-Spoofing or a Rogue AP. Now you are sniffing
Continue readingHandling features/fixes (Git)
1. Create a feature/fix branch Don’t work straight on the parent branch if you have to implement a feature/fix, atleast
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