That structural design pattern allows to create trees of objects and to interact with them as they are just a
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Architectural vs. Design Pattern
Architectural pattern … Pattern on a high level – Multi-Layer (e.g. Text editor) – Client-Server (e.g. Banking) – Peer-To-Peer (e.g.
Continue readingMessage exchange pattern
There are three major ways for a message exchange: Fire-And-Forget, Reply-Response and Request-Callback. Fire-And-Forget (one-way) A Client sends a message
Continue readingDesign pattern (Selection)
1. Creation 1.1 Factory 1.2 Singleton 1.3 Dependency injection 1.4 Objectpool … is a pool of already initialized objects, like
Continue readingObserver (Design pattern)
In this behavioral design pattern all observer getting notified of a change from a subject they are registered at.
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