Overview
Position | Action | Submissions (No Gi) |
---|---|---|
Back Mount (Back) | Finish | Rear naked [ch], Armbar [jl], Neck crank [jl] |
Mount (Top) | Finish | Armbar [jl], Neck crank [jl], Americana [jl] |
Side Control (Top) | Finish | Kimura [jl], Americana [jl], Armbar [jl] |
Turtle (Top) | Finish | Anaconda [ch], Brabo/Darce [ch], Peruvian necktie [ch] |
Guard (Bot) | Sweep | Leg triangle [ch], Omoplata [jl], Guillotine [ch] |
Half Guard (Top) | Pass | Armbar [jl], Americana [jl], Kneebar [jl] |
Half Guard (bot) | Sweep | Arm triangle [ch], Kimura [jl], Pace choke [ch] |
Guard (Top) | Pass | Can opener [jl], Achilles lock [cl], Heel hook [jl] |
Turtle (Bot) | Escape | – |
Side Control (Bot) | Escape | Buggy choke [ch], Fly trap [ch] |
Mount (Bot) | Escape | – |
Back Mount (Bot) | Escape | Ankle lock [jl] |
– Position ranking: Strong, Average and Weak
– Submission types: Chokeholds [ch], Joint locks [jl] and Compression locks [cl]
Basics
Your basic strategy should be “Position before Submission“. This is especially true for risky submission, cause if they fail, you will end up in a worse position.
Additions
These are the most basic positions, but there are plenty of others like North-South and Knee Mount. Furthermore, there are lots of different variations of the mentioned positions.
Disclaimer
Be aware that this game plan is designed for ground fighting without striking techniques. If striking is allowed, it will change the order in favor of top positions.